Designing AI resistant technical evaluations

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Designing AI resistant technical evaluations

10 concepts8 actions15 keywords

TL;DR

This post chronicles how Anthropic's performance engineering team repeatedly redesigned their take-home test as successive Claude models (Opus 4, then Opus 4.5) matched or exceeded human performance within the same time constraints. The author details the original test design philosophy—focusing on realistic optimization problems on a simulated accelerator—and the increasingly unconventional approaches required to create "AI-resistant" evaluations, ultimately moving toward Zachtronics-style puzzle problems that favor novel reasoning over pattern-matching from training data.

ELI5

Imagine you make a puzzle to find the smartest kids to join your team. But then a super-smart robot learns to solve your puzzle! So you have to make a new, weirder puzzle that the robot hasn't seen before. The robot keeps getting smarter, so you keep making stranger puzzles. It's like a game of hide-and-seek where you have to find new hiding spots because the seeker keeps finding you!

Top Concepts

Keywords

Quick Actions

  • !Test all technical evaluations against your most capable AI model before deploying to candidates
  • !When AI defeats your evaluation, identify its failure points and use those as the new starting baseline
  • !Design problems with multiple independent sub-problems rather than single-insight challenges
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Claude Opus 4.5prompts v1.2v1.0?

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