Missions: Multi-Agent Systems That Ship for Days — Luke Alvoeiro, Factory

Missions: Multi-Agent Systems That Ship for Days — Luke Alvoeiro, Factory

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Missions: Multi-Agent Systems That Ship for Days — Luke Alvoeiro, FactoryAI Engineer

10 concepts10 actions20 keywords

TL;DR

Luke Alvoeiro presents "Missions," Factory's multi-agent system that enables software engineering tasks to run autonomously for hours or days by combining delegation, creator-verifier, broadcast, and negotiation patterns into a three-role architecture (orchestrator, workers, validators). The core thesis is that the bottleneck in software engineering is no longer model intelligence but human attention (1:00), and structured multi-agent ecosystems with adversarial validation and serial execution can remove that bottleneck, enabling teams to manage 3x more work streams. The system's longest mission ran 16 days, with validation contracts written before implementation being the key innovation that prevents drift over extended autonomous runs.

ELI5

Imagine you want to build a really big LEGO castle, but you can only watch one helper at a time. Missions is like having a team of helpers where one makes the plan, another builds each piece one at a time, and a third helper checks if each piece looks right by actually playing with the castle. They pass notes to each other so nobody forgets what happened, and you can go play outside while they work for days!

Top Concepts

Keywords

Quick Actions

  • !Implement a three-role agent architecture: orchestrator (planning), workers (implementation), and validators (verification) with clean context boundaries
  • !Write validation contracts during the planning phase before any code is written, defining correctness criteria as hundreds of assertions for complex projects
  • !Use different AI models (and potentially different providers) for different roles — slow reasoning for planning, fast creative for implementation, precise instruction-following for validation
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